Monday, September 17, 2007

WMM 1 Tenth Week 18th of September 2007

We were allocated to research the look and feel of our space station:
We were assigned a task to Google images of space stations a shuttles to get the idea going.
Brain storming:
-Mix with the old and the new
-20.000 leagues under the sea
-Jungle
-Fantasy

Jay and Edward suggested we create a world with spheres attached with it. So there will be main done which is for a communal purpose and private spaces for each and every character.



Monday, September 10, 2007

WMM1 Sixth Week 20th of August 2007


Created a a life character- And T-shirt design
We found a template for a t-shirt and applied our own designs to it.





Also created a belt and attached it to my character.

Downloaded a Photoshop t-shirt here and put our own designs and uploaded them into our character.

I also created a belt which we attached to our avatar.




















We also talked about creating a space station

Space Station
  • Shuttle ship
  • Costume shop (eg wookie outfit)
  • Holodeck
  • Gun ship
  • Biodome
  • Elevators
  • Evil Lair
  • Bar

WMM1 Ninth Week 11th of September 2007

Today we had Dale for class Todays class we had to create a bullet and gun in Second Life.
Below you have a picture of my character with a Gun and bullet DimitriP McCaw.





My task is to research costumes for the space station theme:
Space Station
  • Shuttle ship
  • Costume shop (eg wookie outfit)
  • Holodeck
  • Gun ship
  • Biodome
  • Elevators
  • Evil Lair
  • Bar
Mine and Simons task was to research costumes for a space station world. I firstly looked at Star Trek, Starwars, Babylon 5 and Stargate

Monday, September 3, 2007

WMM1 Eighth Week 3rd of September 2007

Week 8 :: Non-linear and interactive stories. | Alternate Reality and Role Playing Games. (SS)
We looked at non-linear and interactive stories. We looked at Non Linear stories and interactive stories as well. Another aspect was Multi-Linear stories.Braided Multi-Linear,Nested Funnel story,Tree Branching story.We also looked at youtube site called Lonely Girl 15 this symbolizes a different kind of story telling. For example it was a number of series that was showed then just one whole movie. We also looked at a movie called Run Lola Run it has a multi-Linear stories.




An alternate reality game (ARG) is an interactive
narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants' ideas or actions.

The ARG industry is consistently producing multi-million-dollar games for tens of thousands of players at a time, and generating interest across the entertainment, broadcast, and advertising industries. In the last few years, successful games have received widespread recognition, winning awards from the gaming, media and broadcasting industries. As well as these critical success, there are already several businesses with long-term sustainable revenue stream


I was researching alternate realitve games and this is what I came up with:


Designed by Glenn Drover, this boardgame version of the PC hit: Age of Empires III® from Microsoft and Ensemble Studios, allows you to revisit the age of exploration and discovery. Take on the role of a colonial power seeking fame, glory and riches in the New World. As you proceed through three ages you can launch expeditions of discovery, colonize regions, expand your merchant fleet, build capital buildings that give your nation distinct advantages, develop your economy, and if necessary, declare war.

Age of Empires III: The Age of Discovery feature beautiful artwork from the PC game and from renowned artist Paul Niemeyer, but is a typical eurogame. Age of Empires III have hundreds of plastic figures, including ships, doubloons, colonists, merchants, captains, missionaries and soldiers.